State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · June 2021

Top 5 Match 3 Games Performance in Middle East Q2 2021

In Q2 2021, the top 5 Match 3 games on a unified platform in the Middle East showed varied trends in downloads, revenue, and active users. Data comes from Sensor Tower.

Top 5 Match 3 Games Performance in Middle East Q2 2021

In the second quarter of 2021, the top 5 Match 3 games in the Middle East on a unified platform exhibited diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at the performance of each game.

Empires & Puzzles: Match 3 RPG from Small Giant Games experienced fluctuations in weekly revenue, peaking at around $83K in late March and showing a general decline before stabilizing at approximately $74K by the end of June. Weekly downloads saw a significant drop from 5.6K in late March to 2.7K by the end of June. Active users also declined, starting at 25.5K and ending at 19.2K.

Puzzles & Survival by BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED showed a substantial increase in weekly revenue, reaching a peak of about $44K in late May. Downloads, however, decreased from 2.4K in late March to just over 1.1K by the end of June. Active users started strong at 10.9K but saw a gradual decline, finishing the quarter at around 10K.

WWE Champions from Scopely, Inc. had a steady weekly revenue, with slight variations, peaking at about $9.8K in mid-May. Downloads showed a peak of 2.5K in early May but generally hovered around 1K for most of the quarter. Active users remained relatively stable, fluctuating around 19K to 21K throughout the period.

Bubble Shooter: Pop & Blast by Ilyon Dynamics Ltd. saw consistent weekly downloads, averaging around 35K to 45K, with a peak of 48.5K in late April. Revenue remained steady, peaking at roughly $8.8K in early May. Active users consistently hovered around 440K to 480K, indicating strong engagement.

Smashing Four: PVP Smash Hit! by By Aliens L.L.C - F.Z experienced a peak in revenue at approximately $11.7K in early May, with downloads peaking at 3.1K in late March before declining to around 2K by the end of June. Active users fluctuated, starting at 44.3K and ending at 40.3K.

These insights, sourced from Sensor Tower, highlight the dynamic nature of the Match 3 game market in the Middle East during Q2 2021. For more detailed analytics and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2021